Computer Science Canada Collision Dectection |
Author: | Canned [ Sat Nov 24, 2007 9:31 am ] |
Post subject: | Collision Dectection |
Im making a game..... kinda like bumpercars. The cars are rectangles (for now). I understand the whole colision dectection process, but how do I make it so when that collide, they bump into each other and push them away? |
Author: | Euphoracle [ Sat Nov 24, 2007 11:06 am ] |
Post subject: | RE:Collision Dectection |
Invert the velocity ![]() |
Author: | Canned [ Sat Nov 24, 2007 11:10 am ] |
Post subject: | RE:Collision Dectection |
xD Thanks. I am new to turing, but I am the best in my grade 10 class (over 90% mark average, next highest is %70). You guys are awsome compared to me, but ill learn ![]() |