Computer Science Canada

Yet Another Space Shooter

Author:  Hendo [ Thu Jun 21, 2007 9:17 am ]
Post subject:  Yet Another Space Shooter

Yeah, yeah, we've seen a pile of them...I know...but I figured I'd submit mine anyway. So far it's just the demo, because I could only work on it at school (I have Turing 4.0.3 at home and it doesn't support sprites.) Boss is really fun to fight because if you stay within a certain range of him he shoots a huge stream of fire at you (I called it my workable glitch Razz )

Author:  DIIST [ Thu Jun 21, 2007 9:28 am ]
Post subject:  Re: Yet Another Space Shooter

My sprite class is acting up, can you post a compiled version:?
PS: you ziped two files. Thats why you file is so large. Also you might want to convert your wav file to something like mp3. Just use lame mp3 to compress it.

Author:  Hendo [ Thu Jun 21, 2007 9:35 am ]
Post subject:  Re: Yet Another Space Shooter

Yup, i can compile it for you. I don't know hwy but the only reason i used wav is because i have my sounds in a process and you can't play two of the same file format at a time...so the bg music had to be mp3 and the others are wavs...

Author:  petree08 [ Wed Aug 22, 2007 1:05 pm ]
Post subject:  RE:Yet Another Space Shooter

t would be cool if you could shoot at more than one thing at a time, and when i ran it the ships and everything lookked weird, i think it was bec ause the picMerge parrameter to Pic.Draw doesnt do well with jpegs, it was still cool i really liked ur music and sound effect


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