Computer Science Canada Isu Maze game Points problem EDITED |
Author: | godofquestions [ Wed Jun 13, 2007 3:01 pm ] |
Post subject: | Isu Maze game Points problem EDITED |
In the maze game that I'm creating and still working on ![]() I want it to be like pacman, when you eat the fruit in pacman, it disappears and your score goes up. Any ideas on how I can create this in turing? without too much hassle. EDIT:well i added the pellets and the score works the only thing I cant seem to figure out is when the player goes over the pellet, how I can get the pellet to disappear. All ideas are welcome! ![]() |
Author: | Albrecd [ Wed Jun 13, 2007 8:29 pm ] |
Post subject: | Re: Isu Maze game Points problem EDITED |
You should hold the status of each dot in a boolean. If the boolean for said dot is true, then draw the dot. If the player moves over the dot, make said boolean := false. |