Computer Science Canada Sasuke sprits |
Author: | Sevensins [ Mon Apr 30, 2007 3:05 pm ] |
Post subject: | Sasuke sprits |
this is my attempt using sprites in turing. All it is are 4 different animations of Sasuke from Naruto. you might have open it with a turing window already open. I do you might not have to i dunno and i added the sprite sheet also if you wanna make your own |
Author: | darkangel [ Mon Apr 30, 2007 6:39 pm ] |
Post subject: | Re: Sasuke sprits |
nicely done i did something like this to cant find it though ![]() a suggestion: you should use "for" loops (a lot more efficient) try to learn how to put .gifs in turing (its possible but hard) |
Author: | tkas19 [ Sun Jun 03, 2007 7:27 pm ] |
Post subject: | RE:Sasuke sprits |
dis ownsssssssssss |
Author: | DifinityRJ [ Sun Jun 03, 2007 8:20 pm ] |
Post subject: | Re: Sasuke sprits |
Hmm.. This looks really cool, however this is really bad code, it's kind of useless. Plus if you were to use this method in a game it would pretty much slow down everything. But really cool anyways. |
Author: | Geostigma [ Sun Jun 03, 2007 8:40 pm ] |
Post subject: | RE:Sasuke sprits |
Well that is the most wrong thing i have ever heard in my life. Just because it isn't efficient YET because you know his first try etc.. I bet that now a better programmer could build off it or you your self can change it and make it run better. This code is far from useless. |
Author: | DifinityRJ [ Sun Jun 03, 2007 8:46 pm ] |
Post subject: | Re: Sasuke sprits |
Alright, maybe i was out of line with the useless part, i take that back. |