Computer Science Canada

Sasuke sprits

Author:  Sevensins [ Mon Apr 30, 2007 3:05 pm ]
Post subject:  Sasuke sprits

this is my attempt using sprites in turing. All it is are 4 different animations of Sasuke from Naruto.


you might have open it with a turing window already open. I do you might not have to i dunno



and i added the sprite sheet also if you wanna make your own

Author:  darkangel [ Mon Apr 30, 2007 6:39 pm ]
Post subject:  Re: Sasuke sprits

nicely done
i did something like this to cant find it though Crying or Very sad

a suggestion:
you should use "for" loops (a lot more efficient)
try to learn how to put .gifs in turing (its possible but hard)

Author:  tkas19 [ Sun Jun 03, 2007 7:27 pm ]
Post subject:  RE:Sasuke sprits

dis ownsssssssssss

Author:  DifinityRJ [ Sun Jun 03, 2007 8:20 pm ]
Post subject:  Re: Sasuke sprits

Hmm.. This looks really cool, however this is really bad code, it's kind of useless. Plus if you were to use this method in a game it would pretty much slow down everything.

But really cool anyways.

Author:  Geostigma [ Sun Jun 03, 2007 8:40 pm ]
Post subject:  RE:Sasuke sprits

Well that is the most wrong thing i have ever heard in my life. Just because it isn't efficient YET because you know his first try etc.. I bet that now a better programmer could build off it or you your self can change it and make it run better. This code is far from useless.

Author:  DifinityRJ [ Sun Jun 03, 2007 8:46 pm ]
Post subject:  Re: Sasuke sprits

Alright, maybe i was out of line with the useless part, i take that back.


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