Computer Science Canada Phantom Gear (update/s) |
Author: | lordroba [ Thu Mar 01, 2007 9:10 pm ] |
Post subject: | Phantom Gear (update/s) |
Just thought I'd share some screens of some of the updates I've been working on for the next build. Check them out HERE (Btw, I've FINALLY implemented saving) |
Author: | HeavenAgain [ Thu Mar 01, 2007 10:54 pm ] |
Post subject: | Re: Phantom Gear (update/s) |
very neat, impressives.. |
Author: | Martin [ Fri Mar 02, 2007 2:21 am ] |
Post subject: | RE:Phantom Gear (update/s) |
Wow, that looks awesome. Keep it up! |
Author: | Saad85 [ Fri Mar 02, 2007 10:05 pm ] |
Post subject: | RE:Phantom Gear (update/s) |
looks awesome, have you released any versions of it yet? |
Author: | lordroba [ Sat Mar 03, 2007 8:14 pm ] |
Post subject: | Re: Phantom Gear (update/s) |
I've released a build in the past, but the links for the downloads are no longer working. If you want more info, check out the blog for the game HERE. |
Author: | SteveyG [ Tue Mar 06, 2007 8:28 am ] |
Post subject: | RE:Phantom Gear (update/s) |
That looks friggin sweet. Keep it up. |
Author: | T-Revv [ Wed Mar 07, 2007 12:12 pm ] |
Post subject: | RE:Phantom Gear (update/s) |
ya man, way to go, keep up the amazing work |
Author: | lordroba [ Sat Mar 24, 2007 1:45 pm ] |
Post subject: | Re: Phantom Gear (update/s) |
good news. After working on a various drawing optimizations, I've manage to speed the game up and it now runs at 250FPS up from around 7FPS before! Looks like I won't be needing Turing 4.1 afterall Now I just need to make some tweaks to make it playable at that speed and I think i'll be ready to release the next build. |
Author: | War_Caymore [ Mon Mar 26, 2007 9:11 am ] |
Post subject: | RE:Phantom Gear (update/s) |
IMPERSSIVE WORK! + 25 bits. |