Computer Science Canada

bugs fixed in rpg battle system

Author:  kicknock [ Wed Feb 21, 2007 6:39 pm ]
Post subject:  bugs fixed in rpg battle system

i submitted an older version of this program a few weeks ago. this version has all bugs fixed plus u can buy stuff.

Author:  StealthArcher [ Fri Feb 23, 2007 3:47 pm ]
Post subject:  RE:bugs fixed in rpg battle system

your system i great./

+5 thingies

Author:  kicknock [ Fri Feb 23, 2007 6:45 pm ]
Post subject:  Re: bugs fixed in rpg battle system

thank you.

Author:  kicknock [ Sun Feb 25, 2007 3:52 pm ]
Post subject:  Re: bugs fixed in rpg battle system

in this version, u can save ur stats and stuff

be sure to download both files to the same place!

Author:  T-Revv [ Tue Mar 06, 2007 1:17 pm ]
Post subject:  RE:bugs fixed in rpg battle system

ya man, im kind of addicted to it. good work overall. its a good thing that you fixed the old one. man was that hard. go to fight something and you'd die in one hit!

Author:  StealthArcher [ Tue Mar 06, 2007 4:56 pm ]
Post subject:  RE:bugs fixed in rpg battle system

Yeah then it would constantly glitch up when you lost in one hit...

Author:  War_Caymore [ Wed Mar 07, 2007 11:31 am ]
Post subject:  RE:bugs fixed in rpg battle system

found another glitch you might want to fix...

when you heal above your own hp, it freezes up. you might want to look into that. i'm not gonna take the time to peek into 4400+ lines of code to add or fix one or two lines.

Author:  kicknock [ Wed Mar 07, 2007 8:32 pm ]
Post subject:  Re: bugs fixed in rpg battle system

really? of all the times that ive played the game it never froze when my hp was above max.

what was your status when it froze?

like what weapon/armor did u equip, your stats, whos your opponent, were you on any support magic (eg. mighty guard)...

Author:  War_Caymore [ Thu Mar 08, 2007 9:47 am ]
Post subject:  RE:bugs fixed in rpg battle system

i just started so i had no armor or anything. it jsut froze when i used Curaja and my hp went over max. the atb continued on until it it was my turn again, and it froze.

I hope this might help you at all.

Author:  War_Caymore [ Thu Mar 08, 2007 1:05 pm ]
Post subject:  Re: bugs fixed in rpg battle system

Heres a pic of some serious damage you can deal... the code is not edited in any way using the second limit. tons of fun Very Happy

Author:  kicknock [ Thu Mar 08, 2007 5:13 pm ]
Post subject:  Re: RE:bugs fixed in rpg battle system

War_Caymore @ Thu Mar 08, 2007 9:47 am wrote:
i just started so i had no armor or anything. it jsut froze when i used Curaja and my hp went over max. the atb continued on until it it was my turn again, and it froze.

I hope this might help you at all.



who were you facing at that time?

Author:  kicknock [ Thu Mar 08, 2007 5:14 pm ]
Post subject:  Re: bugs fixed in rpg battle system

as a side note...


the first limit can do max damage of about 5 million Smile
the second limit can do max damage of about 9 million Very Happy
the third limit has no max damage limit Twisted Evil


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