Computer Science Canada

Super Mario bros. Tiling

Author:  DifinityRJ [ Sat Jan 13, 2007 2:52 am ]
Post subject:  Super Mario bros. Tiling

Ok so i made a Super Mario bros. Tiling Engine, I need help with the collision, i cant seem to get it right, maybe its my method? maybe i doing something wrong that i cant see, but there is something wrong. The collision is there, just kinda weird. Thanks.

Author:  Ultrahex [ Sat Jan 13, 2007 2:42 pm ]
Post subject:  Re: Super Mario bros. Tiling

I believe you are only checking center point when falling, like center of character, and your not checking inbetween movements( like if you move 5, but can only move 3 px)


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