Computer Science Canada

user input in font.draw

Author:  n00b.skillz [ Wed Dec 27, 2006 10:21 pm ]
Post subject:  user input in font.draw

mann last couple times i asked this question i didn't really get what i wanted so i will ask one more time, is there anyway to display a user's input in font.draw or any other font while the user is typing it in? i mean like when the user is typing in input it shows what they are typing in with font.draw before they actually press enter and input it??

Author:  neufelni [ Wed Dec 27, 2006 10:34 pm ]
Post subject: 

Freakman made a function to do this a while back. You can find it here.

Just copy and paste the function into your program, and copy and paste the example below, and just add your own parameters. If I run this the way it is I get an error, but that can be fixed by removing the spaces between the font name and font size in the parameters.

Author:  n00b.skillz [ Mon Jan 08, 2007 10:33 am ]
Post subject:  Re: user input in font.draw

hey thx sorry it took me so long to respond i've been... away. anywayz i was just wondering if there is anything that is shorter becuase i have already found this one and have it currently in my program.
thx alot.

Author:  Clayton [ Mon Jan 08, 2007 2:50 pm ]
Post subject:  Re: user input in font.draw

what exactly do you mean by shorter? and what do you mean you found something? care to share?

Author:  ericfourfour [ Mon Jan 08, 2007 3:32 pm ]
Post subject:  Re: user input in font.draw

If by short you mean:

Turing:
import Getter, Filters


Then might I interest you in this?


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