Computer Science Canada Turing Made Joystick |
Author: | xHoly-Divinity [ Sat Nov 04, 2006 4:11 pm ] | ||
Post subject: | Turing Made Joystick | ||
Someone should use this and see if they could make a game with it, that would be pretty sweet ![]() ![]()
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Author: | ericfourfour [ Sat Nov 04, 2006 4:14 pm ] |
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Turing already has a joystick library and it is really easy to use (If i remember correctly). It just isn't documented. It will work with controllers, and possibly steering wheels. |
Author: | xHoly-Divinity [ Sat Nov 04, 2006 4:24 pm ] |
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This isn't a real joystick/wheel (duh!), run the program, it's an interfacable joystick on the output screen ![]() |
Author: | NikG [ Sun Nov 05, 2006 1:03 am ] |
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That's not bad! Why don't YOU trying making a game out of it. |
Author: | xHoly-Divinity [ Sun Nov 05, 2006 12:19 pm ] |
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NikG wrote: Why don't YOU trying making a game out of it.
Im experimenting on a few other ideas. There are also a few time constraints. This way, ne1 with a bit of extra time could fool around with the code and see what they can do ![]() |
Author: | Dannyd534 [ Mon Nov 13, 2006 7:11 pm ] |
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alright...this is cool but do u think there is any way to hook this program through a printer port to like an RC car and make it move when u move the joystick on this program??? |
Author: | [Gandalf] [ Tue Nov 14, 2006 12:08 am ] |
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I'm sure it is, through the parallel port, but it's up to you to figure out how. |
Author: | Dannyd534 [ Tue Nov 14, 2006 10:31 pm ] |
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ugh parallel port ![]() |
Author: | Prince Pwn [ Fri Nov 17, 2006 11:39 pm ] |
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That is a sweet joystick. My friend had to make one in grade 12 comp. engineering (a real joystick) and run it through Turing's parallelport and parallelget procedures. But that would be sweet if you did that and made your joystick move on the screen in full 360 as your joystick would ![]() |