Computer Science Canada [FP] Ultimate Mario |
Author: | AsianSensation [ Fri Jun 13, 2003 12:13 pm ] |
Post subject: | [FP] Ultimate Mario |
heh heh, finally got around to load the game up, if you want to see everything, run the intro.t, if you just want to see different parts, run the exe files. I can only release the split screen code, since I don't have permission to release the raycasting code. By the way, SilverSprite did the raycasting part. Dan's Marking: Game play: 20/25 Coding: 35/35 Ideas/Conspets: /20 Graficks: 5/5 Bugs: 7/10 Help/Info: 0/5 Bonuse: 50 Total: 137/100 Coments: *relay like the intro *good musik *doom style runs slow on my comp, but it is realy kick ass *wroms style all so cool *good job on the spilt screen stuff *lots of bonuse here, for all kinds of stuff, raycasting, intro, muskic, split screen and more. *wow, if there was a way to get it to play faster this whould be realy asome, but it is turing... *litte more help whoud be nice, also the gui at being was a bit messed up on my comp. *posibly the best fp posted |
Author: | Andy [ Fri Jun 13, 2003 12:18 pm ] |
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damn u meng, ur way too good... |
Author: | kythoon [ Fri Jun 13, 2003 12:50 pm ] |
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wow well done |
Author: | Tony [ Fri Jun 13, 2003 2:44 pm ] |
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thats preaty sick... and two games in one ![]() Though they run slow on my machine ![]() ![]() |
Author: | AsianSensation [ Fri Jun 13, 2003 2:52 pm ] |
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oh yeah, u can change the max frame rate for the split screen if you want it to run faster, and I didn't set it so that you could move during an explosion, wanted people(especially my teacher) to appreciate the effects. Anyway, raycasting is slow because it is using Pic.Scale, and because it's raycasting made with turing ![]() |
Author: | ShadowStorm [ Fri Jun 13, 2003 3:01 pm ] |
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really nice man.. i like the split screen capability.. if i owned many bits you'd defenatly get them .. nice game .. |
Author: | SilverSprite [ Sat Jun 14, 2003 2:03 pm ] |
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Thx Asian for being so considerate ![]() |
Author: | Andy [ Sat Jun 14, 2003 4:05 pm ] |
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lol, now all he needs to do is share the bits with u |
Author: | AsianSensation [ Sat Jun 14, 2003 5:03 pm ] |
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good point. Give SilverSprite half of my bits |
Author: | Andy [ Sat Jun 14, 2003 5:04 pm ] |
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no u didn't... |
Author: | Andy [ Sat Jun 14, 2003 5:05 pm ] |
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nvm, my bad, but u took the bigger half, u took 71 and he only got 70 |
Author: | AsianSensation [ Sat Jun 14, 2003 5:06 pm ] |
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ur an idiot..... Give SilverSprite 1 bit there andy, happy? |
Author: | SilverSprite [ Sat Jun 14, 2003 10:04 pm ] |
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No you guys don't understand. I DONT WANT BITS. I was just thanking meng for being considerate. sheesh no sarcasm. anyways meng if you feel like taking my bits just tell me and i'll give them to you providing you show me how. |
Author: | krishon [ Sun Jun 15, 2003 11:30 am ] |
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click on the donate thing rite under ur bits |
Author: | Andy [ Sun Jun 15, 2003 3:15 pm ] |
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lol, and silversprite, u can give me some too if u want ![]() |
Author: | Prince [ Sun Jun 15, 2003 10:22 pm ] |
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dodge u spammer, dont u think u hav enuf bits for sumone thats only been here about 2 months ![]() |
Author: | krishon [ Mon Jun 16, 2003 9:13 am ] |
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lol, that's so true |
Author: | Andy [ Mon Jun 16, 2003 9:31 am ] |
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hey man, i would've have alot more if i wanted, i spent 400 bits customizing my name (wasted 100) and i gave 300 bits way to ppl |
Author: | Prince [ Mon Jun 16, 2003 9:52 am ] |
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so jus spam a bit more and ull get all thos bits back |
Author: | krishon [ Mon Jun 16, 2003 9:55 am ] |
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or u could create something useful, submit it and get even more bits ![]() |
Author: | Prince [ Mon Jun 16, 2003 10:59 am ] |
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that works too ![]() |
Author: | Andy [ Mon Jun 16, 2003 2:57 pm ] |
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lol i did, i submitted my othello and risk and all i'm waitin for is for darkness to get of his lazy butt and mark it |
Author: | krishon [ Mon Jun 16, 2003 4:01 pm ] |
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or maybe its too crappy that he dusn't wanna mark it ![]() |
Author: | Andy [ Mon Jun 16, 2003 4:46 pm ] |
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well considering that he didn't mark mazers and Asian_Sensations, and they're both outstanding, i don't think so ya i know ur just playin |
Author: | AsianSensation [ Fri Jun 27, 2003 9:09 pm ] |
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Maybe I can talk SilverSprite into releasing the raycasting code, since Catalyst already released his 3D engine code, maybe more points if I(or rather, SilverSprite) present the raycasting code? |
Author: | eggplant_burger [ Thu Jul 03, 2003 8:18 pm ] |
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if anyone needs bits, it's me, because I have none!! How many can you get for submitting code?? I'm working on a Tactics Core type game right now, and I HOPE it'll be as god as I think I can make it. |
Author: | krishon [ Fri Jul 04, 2003 10:29 am ] |
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it depends on how good it is and how well it works |