Computer Science Canada

3d box

Author:  Martin [ Thu Jun 12, 2003 10:54 pm ]
Post subject:  3d box

After much searching and whatnot...here's my first openGL prog...I just messed around with one of nehe's programs. I think I finally understand a bit

Anyway, if you need glaux, it's on another post.

ASDWQE to move the box around
FV to zoom in and out.

The texture gives it a cool effect in my opinion.

Author:  Homer_simpson [ Thu Jun 12, 2003 11:01 pm ]
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aaaaahhhh... very nice finally some1 else joined us to learn opengl(leaving stupid old turing behind)... very nice work... all it needs is a little lighting to make it look even cooler Very Happy

Author:  Martin [ Thu Jun 12, 2003 11:02 pm ]
Post subject: 

Don't worry, I'm on it Wink

I just wanna make sure I've got this down pat first...such as figuring out why the box bounces

Author:  Homer_simpson [ Thu Jun 12, 2003 11:05 pm ]
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what do u mean it bounces? it doesn't bounce... =/

Author:  Martin [ Thu Jun 12, 2003 11:06 pm ]
Post subject: 

hold f or v

Author:  Homer_simpson [ Thu Jun 12, 2003 11:10 pm ]
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lol
it's not bouncing it simply reaches the max that you have set in your perpective command
code:
      gluPerspective(45.0,                                                // Viewing Angle
                     (float)(width/height),                    // Aspect Ratio
                     0.1,                                                        // Can See From This Near
                     100.0);                            // Can See To This Far

Author:  Quakerstate98 [ Sat Mar 29, 2008 11:58 pm ]
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very nice, i'm trying to figure this stuff out


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