Computer Science Canada Request |
Author: | Lierro [ Tue Jun 10, 2003 8:32 am ] |
Post subject: | Request |
I know I have already asked everyone for help with my pong game and I have had some replies but not enough help. I am going to show you my game so that you can give me some inside. Just to let you all know that I am new to this program so nothing too tricky o.k. ![]() var a1,b1:int:=1 var a2,b2,x:int var c:string (1) loop a2:=a1+50 b2:=b1+50 cls drawfillbox (a1,5,a2,0,10) drawfillbox (b1,(maxy-5),b2,maxy,10) getch (c) x:= ord (c) if x = 203 then a1:= a1-7 elsif x = 205 then a1:= a1+7 elsif x = 97 then b1:= b1-7 elsif x = 100 then b1:= b1+7 end if if a1 <= 1 then a1:= 1 elsif a2 >maxx then a1:=(maxx-51) elsif b1 <= 1 then b1:= 1 elsif b2 >= maxx then b1:=(maxx-51) end if end loop This is just my paddles. I have not yet to get the ball in. Comments welcome |
Author: | Prince [ Tue Jun 10, 2003 9:58 am ] |
Post subject: | |
put setscreen("nocursor") at the top b4 the loop, that way u wont hav the cursor flashing in the paddle... and try and make it so that u can take 2 commands at a time cus with 2 players it would b kinda weird goin one at a time ![]() |
Author: | Tony [ Tue Jun 10, 2003 1:33 pm ] |
Post subject: | |
yeah... you have to use Input.KeyDown for that then read tutorial on collision detection before adding the ball to your program. |