Computer Science Canada Falling Squares |
Author: | upthescale [ Thu Apr 27, 2006 6:49 pm ] |
Post subject: | Falling Squares |
You are the balck guy controlling him with the mouse, either going left or right...dodging the incoming rocks falling up or down...my highest score is well over 1000...not to hard of a game, pretty simple and basic to make, as well as the coding...enjoy! (ps, when u lose, just hit a key toctoninue, i forgot to add the code in after i zipped it! and i was to lazy to rezip) i had to take out the main song because it took to much space! ![]() <b> Feedback would be great!</b> |
Author: | jamonathin [ Thu Apr 27, 2006 7:45 pm ] |
Post subject: | |
Good little game. Im curious as to which planet has rocks falling up? . . . anyways the rocks need to be mixed up a bit more, they all fall at the same speed, resulting in uniform falling. The ground and man pictures aren't really necessary, they just need (ground - drawfillbox and/or drawline) and (man -drawfillbox, Draw.ThickLine), but, whatevskiis. I suggest making the next round start with a mouse click and keyboard. Gamers like to be lazy and be fast paced- reaching to the keyboard will make someone not play your game (ie. me). |
Author: | upthescale [ Thu Apr 27, 2006 7:52 pm ] |
Post subject: | |
ok, thx....i jsut saw your truck program...wow...but yeh i will change that up sdo you click instead of a keyboard...and if they are wrking with a key board, i will then use getch |
Author: | jamonathin [ Thu Apr 27, 2006 8:18 pm ] |
Post subject: | |
Don't waste a variable with getch, just use Input.Pause or loop exit when hasch end loop |