Computer Science Canada Hit Detection |
Author: | upthescale [ Tue Apr 18, 2006 8:25 pm ] |
Post subject: | Hit Detection |
Hit Detections with ovals? Anyone wanan explain that quicktime |
Author: | [Gandalf] [ Tue Apr 18, 2006 8:40 pm ] | ||
Post subject: | |||
Ovals, or circles? If it's only circles then:
This checks if the distance between the centers of two circles is greater than the sum of their radii, and if so you know it is a collision. |
Author: | upthescale [ Tue Apr 18, 2006 8:43 pm ] |
Post subject: | |
math distance doesnt werk in my turing!!!!! |
Author: | Cervantes [ Tue Apr 18, 2006 8:56 pm ] |
Post subject: | |
Then make your own. |