Computer Science Canada 3DS Model converter |
Author: | iker [ Sun Apr 02, 2006 6:03 pm ] |
Post subject: | 3DS Model converter |
Working on a game in vc#, and to use models, they must be in .x format (mesh files or something like that) and I downloaded an older version of the converter for vc# ver.7(because thats the only one), and had to convert it to ver.8(vc# automatically does this), but it has a failed conversion... Anyways, point of the matter is that I've searched for a converter and can't seem to find one! Can anyone help me out a bit please |
Author: | iker [ Thu Apr 06, 2006 6:03 pm ] |
Post subject: | |
I managed to find out that blender imported and exported 3ds & .x files, and downloaded it, but then got an error preventing me from importing a file. I says that there's something wrong with the python scripts and was wondering if anyone could help me out. |
Author: | Mazer [ Thu Apr 06, 2006 6:10 pm ] |
Post subject: | |
Do you have python installed? |
Author: | iker [ Fri Apr 07, 2006 3:09 pm ] |
Post subject: | |
No I don't. I didn't see anything that said I needed python, I just assumed that it was built into the program somehow and read the scripts... I guess that explains it then... off to find python |
Author: | iker [ Mon Apr 10, 2006 8:45 pm ] |
Post subject: | |
Ok, so I guess downloading python didn't realy help ... Theres a problem with loading images and finding objects. Heres some pics to show exactly whats happening. I'm trying to import a Mushroom 3DS file. Using a Mushroom because no games complete without atleast one "Mystical Mushroom", or so they say... |
Author: | iker [ Tue Apr 11, 2006 7:47 pm ] |
Post subject: | |
Figured it out so all you people who eagerly wanted to help me don't have to worry. I guess there was one word in the script that was wrong, so I fixed it, and now it works. I checked some blender forum and found the answer. Anyways, now I just have to find some good textures and I can continue with my first person game. |