Computer Science Canada

Homer textured 3D engine(added the source code)

Author:  Homer_simpson [ Sat May 31, 2003 4:26 am ]
Post subject:  Homer textured 3D engine(added the source code)

Well it aint complete yet... (still needs zsorting)
but here's the demo(didn't use catalyst particle engine)

Nice work homer. +45 bits (to give you an even 1200 Razz) - Darkness

Author:  Mazer [ Sat May 31, 2003 11:32 am ]
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umm.... didn't Catalyst already make pretty much the exact same thing?

Author:  Homer_simpson [ Sat May 31, 2003 11:42 am ]
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yes but mines different... and i like 3d stuff... so i dont see anything wrong with writing this program...

Author:  Homer_simpson [ Sat May 31, 2003 12:22 pm ]
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and here's mzer text effect ... lol
use + and - to zoom in and out

Author:  Catalyst [ Sat May 31, 2003 1:46 pm ]
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very nice work homer

it has a nice speed increase over my particle engine (probably b/c my engine is a bit bloated)
i also did a mazer style text effect, its in the replies to where he first posted his

Author:  Homer_simpson [ Sat May 31, 2003 2:43 pm ]
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i saw yer text effect very nice... that particle engine of yers seems to be very useful...

Author:  Homer_simpson [ Sat May 31, 2003 3:04 pm ]
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here's a textured cube... but zsorting still seems to have some bugs...
and i know the reason:sometimes the Z# in surfaces are the same that cuzez the problem
but here it is.......

Author:  Homer_simpson [ Sun Jun 01, 2003 11:23 pm ]
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Shocked Shocked Shocked Shocked
Posted Image, might have been reduced in size. Click Image to view fullscreen.
I just realized something very bad... i downloaded the attachment that i had sent it wasn't my 3d engine it was catalysts(attached the wrong file....)!!!!!!!!
Posted Image, might have been reduced in size. Click Image to view fullscreen.
I will now attach the right file...
sorry catalyst Embarassed Embarassed

Author:  Catalyst [ Mon Jun 02, 2003 6:18 am ]
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everyone makes mistakes once and a while...
no biggie

this is what bothers me:
Catalyst wrote:

it has a nice speed increase over my particle engine (probably b/c my engine is a bit bloated)


i must be seeing things...

Author:  Homer_simpson [ Mon Jun 02, 2003 3:19 pm ]
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well when it comes to speed this is as fast as it goes... i created these 2 files based on the speed...(1 of them uses mouse)

Author:  Mazer [ Mon Jun 02, 2003 5:07 pm ]
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Homer_simpson wrote:
I just realized something very bad... i downloaded the attachment that i had sent it wasn't my 3d engine it was catalysts(attached the wrong file....)!!!!!!!!


so my first comment was justified then? i wasn't trying to accuse you of being unoriginal or anything, i just thought it was the exact same thing catalyst made.

but now that i see the new one you posted it does look quite nice.
well done

Author:  Homer_simpson [ Mon Jun 02, 2003 5:09 pm ]
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lol i guess i owe u and apology too Wink but... any way... yeah...it took some work...
right now i'm working on zsorting and trying to texturing polygons...but not on turing i'm gonna learn some other shit now...dunno c++ maybe that opengl stuff sounds crazy Very Happy

Author:  Catalyst [ Mon Jun 02, 2003 5:15 pm ]
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c++ and opengl are great (directx scares me)
debugging in c++ with opengl can be a bitch tho

Author:  Homer_simpson [ Mon Jun 02, 2003 5:22 pm ]
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yes i have worked with openg(the samples are cool)l for 5 mins i couldn't figure it out(i had only worked with c++ for like 30 mins) so i got bored and later on i forgot about it...
man... i should have learned c++ instead of php(i own php now) but... oh wellz... i gonna learn c++ now...

Author:  Catalyst [ Mon Jun 02, 2003 5:42 pm ]
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my opengl seems to be screwed up
keep getting linker issues when trying to use glu
(a lot of other little probs too Evil or Very Mad )

Author:  Homer_simpson [ Mon Jun 02, 2003 6:07 pm ]
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are u using bloodshed?!

Author:  Catalyst [ Mon Jun 02, 2003 6:09 pm ]
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ya, i havent been able to get vc++ working with opengl (hundreds of linker errors)

Author:  Delta [ Wed Jun 04, 2003 4:27 pm ]
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<span style="width:300; filter:glow(color=#000000, strength=5)"><font color="FFFFFF">As of now I am just testing a couple things but this program looks pretty cool maybe I might startup something similar to this except mine will not work</font></span>


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