Computer Science Canada

Game making HELP...background

Author:  sk8boarder1414 [ Thu Feb 09, 2006 6:27 pm ]
Post subject:  Game making HELP...background

hey guys I wanted to insert a .bmp image in the back of my game.. i wanted to make an asteriods game and first thing i gotta do is make the background.. i looked at the tutorial and it doesnt work for sum reason.. could sum1 just explain to me how to insert a bmp into turing as a background for my game? thanks

Author:  Delos [ Thu Feb 09, 2006 7:20 pm ]
Post subject: 

Which Tutorial did you look at? Can we see your code that you attempted? Both of these would make helping you a little easier...Very Happy.

Either way, here's an explanation:
- to insert a .bmp, you'll have to create an image stream through which Turing will access said file.
- this will be done using an integral variable, in a similar fashion to that of opening files.
- you will then be able to specify a position and drawing style to draw the actual pic.

If you would like to see the syntax, press F10 and look for the Pic.() module.

Author:  sk8boarder1414 [ Fri Feb 10, 2006 11:27 am ]
Post subject: 

heres the tutorial i thought i could get a backgfround from...
http://www.compsci.ca/v2/viewtopic.php?t=191.....

I just fille din the path for his picture with mine but it doesnt come up

Author:  Andy [ Fri Feb 10, 2006 12:17 pm ]
Post subject: 

put the image in the same folder as the source code, then you wont need the full file path.. only the image name


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