Computer Science Canada [source] Worms Terrain |
Author: | Catalyst [ Mon May 26, 2003 10:39 pm ] |
Post subject: | [source] Worms Terrain |
seeing as a lot of people seem to need help with this, here is some terrain code that might help you out |
Author: | Homer_simpson [ Mon May 26, 2003 10:49 pm ] |
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i think u've forgotten some pictures...... oh nvm(note this post was edited) |
Author: | Catalyst [ Mon May 26, 2003 10:51 pm ] |
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sorry forgot to explain you make the mask urself terrain=black sky=white |
Author: | Asok [ Mon May 26, 2003 10:59 pm ] |
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I'm going to explain a lil' something about masks. They work on grey scale. This means you can set the transparency of an object by having a grey mask (light grey for more transparency, dark grey for less) |
Author: | Catalyst [ Mon May 26, 2003 11:02 pm ] |
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that may be the real use, but it was the best word for what i was using |
Author: | anywho_ya [ Tue May 04, 2004 5:49 pm ] |
Post subject: | Thx be to Catalyst |
i think someone on that forum made the exact same game wow nice hint lol thx man ![]() |
Author: | lil_li [ Tue May 18, 2004 9:12 pm ] |
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wat... ok i dont get it, is it only supose to be a blue screen with some dust falling down?... i can't get it to work |
Author: | Tony [ Tue May 18, 2004 10:27 pm ] | ||
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clearly you're missing the image file ![]() |