Computer Science Canada Default window size? |
Author: | darkyoshi [ Fri Nov 25, 2005 4:21 pm ] |
Post subject: | Default window size? |
What is the default window size in Turing? Thanks in advance! |
Author: | Albrecd [ Fri Nov 25, 2005 5:11 pm ] |
Post subject: | |
640 by 400 (for my Comp anyway) |
Author: | Dan [ Fri Nov 25, 2005 5:15 pm ] |
Post subject: | Re: Default window size? |
darkyoshi wrote: What is the default window size in Turing?
Thanks in advance! I do not blive there realy is a default one. I also whould not recomened using it if there was since it could chage from one computer to the next. Insted i sugested using the maxx and maxy comands to find the window side for the computer the progame is runing and then adujest the output acordingly. |
Author: | person [ Fri Nov 25, 2005 6:56 pm ] |
Post subject: | |
actually, its always 639 by 399 |
Author: | MysticVegeta [ Fri Nov 25, 2005 7:05 pm ] |
Post subject: | Re: Default window size? |
darkyoshi wrote: What is the default window size in Turing?
Thanks in advance! put maxx put maxy |
Author: | darkyoshi [ Mon Nov 28, 2005 7:54 pm ] |
Post subject: | Re: Default window size? |
Hacker Dan wrote: darkyoshi wrote: What is the default window size in Turing?
Thanks in advance! I do not blive there realy is a default one. I also whould not recomened using it if there was since it could chage from one computer to the next. Insted i sugested using the maxx and maxy comands to find the window side for the computer the progame is runing and then adujest the output acordingly. Well, I would use maxx and maxy, but in this case the window size has been changed first for a GUI. I just set it to 600, as that was pretty close. By the way, this is for a clone of Super Smash Bros. I'm making, and I'm sure it will be infinity cubed times greater than my anti-hit, Super Mario Text. Oh, and an additional question, how do I make the flicker go away? It's driving me nuts! |
Author: | Dan [ Mon Nov 28, 2005 8:12 pm ] |
Post subject: | Re: Default window size? |
darkyoshi wrote: Oh, and an additional question, how do I make the flicker go away? It's driving me nuts! That depends on your verson of turing if it is a old one you need to use sprits if it is a new one you need to use a real progamer thechake called double buffering. Infromation on how to do this can be found in the truing tutorals fourm. |
Author: | [Gandalf] [ Tue Nov 29, 2005 1:07 am ] | ||
Post subject: | |||
Just XOR the screen or something ![]() Most likely though, if you have 4.0.5 you can use View.Update with offscreenonly to take out flickering. Something like this...
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