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	<title>Comments on: Video game collaboration is cute</title>
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	<link>http://compsci.ca/blog/video-game-collaboration-is-cute/</link>
	<description>Programming, Education, Computer Science</description>
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		<title>By: Clayton</title>
		<link>http://compsci.ca/blog/video-game-collaboration-is-cute/comment-page-1/#comment-11281</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Wed, 04 Apr 2007 23:18:35 +0000</pubDate>
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		<description>Tony, I didn&#039;t mean child-like as in a child could draw the images, but child-like in the way that the images seem to tend toward that age group. Just thought I&#039;d clear that up ;)</description>
		<content:encoded><![CDATA[<p>Tony, I didn&#8217;t mean child-like as in a child could draw the images, but child-like in the way that the images seem to tend toward that age group. Just thought I&#8217;d clear that up <img src='http://compsci.ca/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Tony</title>
		<link>http://compsci.ca/blog/video-game-collaboration-is-cute/comment-page-1/#comment-11277</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Wed, 04 Apr 2007 22:53:43 +0000</pubDate>
		<guid isPermaLink="false">http://compsci.ca/blog/video-game-collaboration-is-cute/#comment-11277</guid>
		<description>@engtech - heh, games have a totally different feel to them when they are played on a console. I&#039;d like to see more XNA stuff available as well.

@Bashar - Most &lt;a href=&quot;http://compsci.ca/blog/software-startups-success-and-failures/&quot; title=&quot;Software startups: success and failures&quot; rel=&quot;nofollow&quot;&gt;successful startups&lt;/a&gt; were usually started by 2 or 3 partners. This collaborative work is, of course, one of the reasons.

@Clayton - &quot;child-like graphics&quot; are a bit misleading. A child would most certainly have trouble producing illustrations anywhere near the quality presented above. And no, not all of Danc&#039;s illustrations are as &quot;cute&quot;, though I would imagine that this particular graphics pack will stick to the theme as it expands.</description>
		<content:encoded><![CDATA[<p>@engtech &#8211; heh, games have a totally different feel to them when they are played on a console. I&#8217;d like to see more XNA stuff available as well.</p>
<p>@Bashar &#8211; Most <a href="http://compsci.ca/blog/software-startups-success-and-failures/" title="Software startups: success and failures" rel="nofollow">successful startups</a> were usually started by 2 or 3 partners. This collaborative work is, of course, one of the reasons.</p>
<p>@Clayton &#8211; &#8220;child-like graphics&#8221; are a bit misleading. A child would most certainly have trouble producing illustrations anywhere near the quality presented above. And no, not all of Danc&#8217;s illustrations are as &#8220;cute&#8221;, though I would imagine that this particular graphics pack will stick to the theme as it expands.</p>
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		<title>By: Clayton</title>
		<link>http://compsci.ca/blog/video-game-collaboration-is-cute/comment-page-1/#comment-11269</link>
		<dc:creator>Clayton</dc:creator>
		<pubDate>Wed, 04 Apr 2007 22:08:45 +0000</pubDate>
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		<description>This is pretty cool. I completely lack any and all artistic skills. With this it may help. However, I must ask: Is all of Danc&#039;s art like the images above? This would be kind of interesting, but I&#039;d find trying to program with child-like graphics a bit of a limitiation.</description>
		<content:encoded><![CDATA[<p>This is pretty cool. I completely lack any and all artistic skills. With this it may help. However, I must ask: Is all of Danc&#8217;s art like the images above? This would be kind of interesting, but I&#8217;d find trying to program with child-like graphics a bit of a limitiation.</p>
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		<title>By: Bashar</title>
		<link>http://compsci.ca/blog/video-game-collaboration-is-cute/comment-page-1/#comment-11224</link>
		<dc:creator>Bashar</dc:creator>
		<pubDate>Wed, 04 Apr 2007 17:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://compsci.ca/blog/video-game-collaboration-is-cute/#comment-11224</guid>
		<description>It is true most programmers are lousy designers. This is the idea behind the site &lt;a href=&quot;http://programmermeetdesigner.com/&quot; rel=&quot;nofollow&quot;&gt;ProgrammerMeetDesigner&lt;/a&gt;. And if you look into it, most big software companies were initiative of two initially. It&#039;s the formula 1 1 &gt;= 3</description>
		<content:encoded><![CDATA[<p>It is true most programmers are lousy designers. This is the idea behind the site <a href="http://programmermeetdesigner.com/" rel="nofollow">ProgrammerMeetDesigner</a>. And if you look into it, most big software companies were initiative of two initially. It&#8217;s the formula 1 1 &gt;= 3</p>
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		<title>By: engtech</title>
		<link>http://compsci.ca/blog/video-game-collaboration-is-cute/comment-page-1/#comment-11193</link>
		<dc:creator>engtech</dc:creator>
		<pubDate>Wed, 04 Apr 2007 14:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://compsci.ca/blog/video-game-collaboration-is-cute/#comment-11193</guid>
		<description>I&#039;d love to see someone take that graphics set and do something with XNA.</description>
		<content:encoded><![CDATA[<p>I&#8217;d love to see someone take that graphics set and do something with XNA.</p>
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