// archives

Video Game Development

This category contains 25 posts

Sample requirements to break into the game industry

Original image by Toni Blay

For those interested to overcome video game programmer requirements, I previously wrote on working while still in school. Though game development is a tough field, and it takes more than just computer programming skills, even for student level jobs. Positions that will contribute to your “two years of experience”, and especially [...]

iFactor – free XNA game with source code

iFractor is an Xbox 360 game, created by Dave, using XNA Game Studio Express. I think Dave’s “first game” highlights the advantages of using the XNA framework, both as a learning tool and for game development.

“The project was really just a learning tool for me, that morphed, over time, into a working game.”

The game looks [...]

Saving on game development books

I’ve noticed that Amazon is having a textbook sale for Winter 2007. What caught my attention is that some schools teach game design, and that makes books they use be marked as textbooks. Some have made their way into the sale list. Score!

Our semi-annual sale on textbooks has been expanded! For a limited time, [...]

Categories

  • No categories