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 3d (kinda...) text rotation
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Catalyst




PostPosted: Tue May 20, 2003 10:54 pm   Post subject: (No subject)

heres my 3d text (it helps to have a 3d particle engine Very Happy )


3dtext.t
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Catalyst




PostPosted: Tue May 20, 2003 10:57 pm   Post subject: (No subject)

you can screw with the rotation in the Rotate command

Spray->Rotate (x,y,z<-around what coor,X,Y,Z<-How much on each axis)
Mazer




PostPosted: Wed May 21, 2003 6:47 am   Post subject: (No subject)

Darkness wrote:
Actually...that was me. He peer pressured me into it at school. I'll be back later, gotta buy some cigarettes Wink


peer pressure, eh?! don't make me destroy you!

P.S. cigarettes? man, i've got something way better... you should try it. try it... try it... try it...
Mazer




PostPosted: Wed May 21, 2003 7:52 am   Post subject: (No subject)

ok here's another update with the colour of the dot depending on it's depth. it's pretty damn sloppy but it gets the job done for now.
DanShadow




PostPosted: Sat Dec 13, 2003 9:23 pm   Post subject: (No subject)

HOLY CRAP Mazer! Thats amazing man!
+5 Bits
recneps




PostPosted: Thu Dec 25, 2003 2:58 pm   Post subject: (No subject)

thats amazing. wish i could do that! too many numbers to think about :\
Mazer




PostPosted: Thu Dec 25, 2003 5:45 pm   Post subject: (No subject)

it really isn't that complicated, you can do it easily if you just know a little basic trig. i wrote an explanation for it a while back, i'll have to see if i can dig that up and post it.
drutherford




PostPosted: Tue Jan 13, 2004 7:28 pm   Post subject: (No subject)

f ing amazing...

+500 bits
by the way what are bits lol
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