Programming C, C++, Java, PHP, Ruby, Turing, VB
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Programming C, C++, Java, PHP, Ruby, Turing, VB  

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guruguru




PostPosted: Tue Jun 01, 2004 4:32 pm   Post subject: (No subject)

I'll look into doing one! But, this method of collision detection can extremely slow down your game... depending on the number of point you check. *Starts writing...*
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