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 How can i make a Turing game playable in a internet browser?
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Dan




PostPosted: Wed Apr 07, 2004 9:39 pm   Post subject: (No subject)

back to the main topic for a sec.

i was thinking about this question and it came to me that it is posable to make a webserver in turing using the net comands. so in theroy i could be posable to code a turing porgam to run in a browser. alougth it whould be hard to code and the out put whould have to be in html. but any screen out put could be copyed as a pic saved to a loacl dir that is web asccesable and then uses tag to show the screen in the browser.

alought this whould be alot of work and u whould need full ascese to the web server.
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PostPosted: Wed Apr 07, 2004 9:43 pm   Post subject: (No subject)

What you need is just a way for the Turing interpreter to "paint" its output inside a web browser. The rest is just getting the browser to realize that upon seeing a Turing "applet" in a page it should download the code and run it.
the_short1




PostPosted: Thu Apr 08, 2004 6:37 pm   Post subject: (No subject)

interesting..... something to think about...

i will have to start reading up on pic save etc.... (not that i will be making this( just cuz i think that function is cool.. and i want to make a program using it...
valor




PostPosted: Fri Apr 09, 2004 3:13 pm   Post subject: (No subject)

hmmm that sounds very confusing. i think i might move on to and easier project until i get better at this stuff.
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