Programming C, C++, Java, PHP, Ruby, Turing, VB
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Programming C, C++, Java, PHP, Ruby, Turing, VB  

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 Bomberman
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SuperGenius




PostPosted: Mon Mar 15, 2004 2:59 pm   Post subject: (No subject)

yes... in the bomberman on NES it used a grid system, and the bomb's blast radius would be two squares up, down, left, right in a " + ". The baddies would also act like an unexploded bomb was a wall and then would not walk through it.
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