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Cervantes




PostPosted: Sat Jan 31, 2004 4:44 pm   Post subject: (No subject)

damn thats cool. (i seem to be asking this a lot lately but) where'd you learn that one? Thinking
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Catalyst




PostPosted: Sat Jan 31, 2004 4:48 pm   Post subject: (No subject)

im not sure
i think it was brief history of time, but i may be wrong
Cervantes




PostPosted: Sat Jan 31, 2004 5:04 pm   Post subject: (No subject)

so you don't learn anything like that in school? Sad
Andy




PostPosted: Sat Jan 31, 2004 5:05 pm   Post subject: (No subject)

catalyst never learned anything in school...
Paul




PostPosted: Sat Jan 31, 2004 5:10 pm   Post subject: (No subject)

Ha, I get all my science facts from science fiction (oh the irony). Seriously, many science fiction books are written by scientists, and has real science facts. You just need to tell the difference between facts or fiction.
Cervantes




PostPosted: Sat Jan 31, 2004 5:19 pm   Post subject: (No subject)

which books? there is an author who writes scifi about space that's apparently really really good and accurate on a lot of facts too.. can't remember his name offhand though Sad
Paul




PostPosted: Sat Jan 31, 2004 5:24 pm   Post subject: (No subject)

I don't really know, I've read many books, but Isaac Isimov and his robot books are good. Smile
Catalyst




PostPosted: Sat Jan 31, 2004 5:27 pm   Post subject: (No subject)

clarke's books are good
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Kuntzy




PostPosted: Sat Jan 31, 2004 6:12 pm   Post subject: (No subject)

I'm reading a book called Physics for Game Developers by David M. Bourg. I'm just at the beginning of the book, but from what i've seen of it so far, I would recommend it for antone who wants to put real time physics in their games. You don;t have to seperate fact from fiction in this book Laughing
Cervantes




PostPosted: Sat Jan 31, 2004 6:16 pm   Post subject: (No subject)

sweet!! I gotta get me a copy of this book! Smile
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