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void




PostPosted: Mon Jun 09, 2003 8:37 pm   Post subject: (No subject)

why dont u just do this
code:

var guiWIN,gameWIN:int
var x,y,b:int
guiWIN:=Window.Open("fullscreen")
put "THIS IS THE GUI"
loop
Mouse.Where(x,y,b)
exit when b=1
end loop
gameWIN:=Window.Open("fullscreen")
Window.Close(guiWIN)
Window.Select(gameWIN)
put "THIS IS THE GAME"
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Homer_simpson




PostPosted: Mon Jun 09, 2003 8:56 pm   Post subject: (No subject)

the fullscreen thing doesn't work...=/
void




PostPosted: Mon Jun 09, 2003 8:59 pm   Post subject: (No subject)

ur kidding me...it works for me ( i dont use turing 4.x tho...i use the older one...the one that supports sprites (3.something))...maybe that might be it...but that program should work fine
Homer_simpson




PostPosted: Mon Jun 09, 2003 9:16 pm   Post subject: (No subject)

well i got the 4.0.3 and it doesn't work =/
man turing's wierd...functions that used to work in older versions dont work in new version... it's like it's getting worse everyversion that comes out... =Þ
PaddyLong




PostPosted: Mon Jun 09, 2003 9:50 pm   Post subject: (No subject)

for full screen in 4 for you use
"graphics:max;max" which gives a window that takes up the whole screen rather than the full screen that was in 3
Homer_simpson




PostPosted: Mon Jun 09, 2003 10:09 pm   Post subject: (No subject)

that's not full screen...
fullscreen is when u can't see the window top bar...
PaddyLong




PostPosted: Mon Jun 09, 2003 10:13 pm   Post subject: (No subject)

yeah I know that's not fullscreen... but that's about as close as you can get in 4 as far as I know... in 3 all you did to get fullscreen was fullscreen as void said
Andy




PostPosted: Tue Jun 10, 2003 5:54 pm   Post subject: (No subject)

homer, u only have 4.03? come on man, get with it, 4.04c was out a long time ago
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Homer_simpson




PostPosted: Tue Jun 10, 2003 6:16 pm   Post subject: (No subject)

oh yeah i meant 4.0.4c or something like that..(the latest version)... must have been a typo or something... =/
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