Posted: Mon Mar 24, 2008 8:29 pm Post subject: Re: Random 3D surface Generator(first one made in turing)
I made a 3D program too (it has houses instead) and mine has the same problem! When you go close to it, i draws those lines. I tried to fix it by making it so hat if the camara is infront of it, it doesn't draw the lines, but instead, when you go to close, those lines just disappear! It's really stressful...
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darkangel
Posted: Mon Mar 24, 2008 10:55 pm Post subject: Re: Random 3D surface Generator(first one made in turing)
damn this is an old bump......
Integrate
Posted: Thu Mar 27, 2008 10:47 pm Post subject: RE:Random 3D surface Generator(first one made in turing)
I also had the lazer problem once. If you didn't already, try to make it so that the lines are not drawn if they go behind the screen (ie: draw only when camera z < line z, or something similar depending on how you made your program). It might help to remove the lazer "feature".
Tallguy
Posted: Thu Apr 17, 2008 9:59 am Post subject: RE:Random 3D surface Generator(first one made in turing)
cool, really neat
repsoccer16
Posted: Mon Apr 21, 2008 7:29 am Post subject: RE:Random 3D surface Generator(first one made in turing)
ya it still is turing...i was confused at first too