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 Quick Animation Loop question!
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sarah_xoxo




PostPosted: Mon Dec 09, 2013 10:17 pm   Post subject: Quick Animation Loop question!

okay i have this code of a stick man jumping once

but i need to make him jump 20 times,

so how do i do this using loop? i tried many ways but im stuck!



setscreen ("graphics")



drawfillbox (55,75, 70, 0, blue)%one of two legs of the trampoline
drawfillbox (255,75, 240, 0, blue)% one of two legs of the trampoline
drawline (0,230,630,230,black)%line seperating the floor and wall
drawfilloval (150, 70, 121, 46, black)% black outline of trampoline
drawfilloval (150, 70, 120, 45, blue)%blue outline of trampoline
drawfilloval (150, 70, 110, 35, 42)% orange inner part of trampoline
drawfillbox (10,235, 100, 390, 208)% door
drawfilloval (80, 300, 5, 13, grey)% doorknob
drawfillbox (450,235, 400, 350, 245)% one of three windows
drawfillbox (525,235, 475, 350, 245)% one three windows
drawfillbox (600,235, 550, 350, 245)% one of three windows

drawfilloval (150, 190, 30, 35, 90)% head of stickman
drawfillarc (137,197, 7, 6, 0, 180, black)% left eye outline
drawfillarc (137,197, 6, 5, 0, 180, white)% inner part of left eye
drawfillarc (163,197, 7, 6, 0, 180, black)%right eye outline
drawfillarc (163,197, 6, 5, 0, 180, white)% inner part of left eye
drawfillarc (147,180, 7, 6, 180, 0, black)% smile
drawfilloval (164, 199, 2, 2, black)%iris of eye
drawfilloval (137, 199, 2, 2, black)%iris of eye
drawline (150,155,150,70,black)% body of stickman
drawline (110,75,150,130,black)% left hand
drawline (180,75,150,130,black)% right hand
drawline (110,25,150,70,black)%left leg
drawline (185,25,150,70,black)%right leg

delay (1000)

cls



drawfillbox (55,75, 70, 0, blue)%one of two legs of the trampoline
drawfillbox (255,75, 240, 0, blue)% one of two legs of the trampoline
drawline (0,230,630,230,black)%line seperating the floor and wall
drawfilloval (150, 70, 121, 46, black)%outline of complete trampoline
drawfilloval (150, 70, 120, 45, blue)%blue outline of trampoline
drawfilloval (150, 70, 110, 35, 42)% orange inner part of trampoline

drawfillbox (10,235, 100, 390, 208)% door
drawfilloval (80, 300, 5, 13, grey)% door knob
drawfillbox (450,235, 400, 350, 245)% one of three windows
drawfillbox (525,235, 475, 350, 245)% one of three windows
drawfillbox (600,235, 550, 350, 245)% one of three windows
drawfilloval (150, 240, 31, 36, black)%outline of stickman's head
drawfilloval (150, 240, 30, 35, 90)% head of stickman
drawfillarc (137,247, 7, 6, 0, 180, black)%left eye
drawfillarc (137,247, 6, 5, 0, 180, white)%left eye
drawfillarc (163,247, 7, 6, 0, 180, black)%right eye
drawfillarc (163,247, 6, 5, 0, 180, white)%right eye
drawfillarc (147,230, 7, 6, 180, 0, black)% mouth
drawfilloval (164, 249, 2, 2, black)% iris of eye
drawfilloval (137, 249, 2, 2, black)%iris of eye
drawline (150,105,150,200,black)% body of stickman
drawline (110,185,150,140,black) %right leg
drawline (180,185,150,140,black)%l
drawline (110,125,150,105,black)
drawline (185,125,150,105,black)
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Raknarg




PostPosted: Mon Dec 09, 2013 10:31 pm   Post subject: RE:Quick Animation Loop question!

So basically what we're trying to do is just repeat these lines of code 20 times right? Do you understand how a for loop works, or would you like me to explain?
sarah_xoxo




PostPosted: Tue Dec 10, 2013 6:38 am   Post subject: RE:Quick Animation Loop question!

i understand how a loop works but not a counted loop, so yes it would be so helpful if you explained
Raknarg




PostPosted: Tue Dec 10, 2013 10:00 am   Post subject: RE:Quick Animation Loop question!

Ok, so a for loop is just a loop that only runs a set amount of times. Not only that, but the loop it is currently on is kept track of, so you can do things with it.

for i : 1 .. 10
% code goes in here
end for

It's that simple. This loop will run the code inside it 10 times, and each time i will be a number from 1 to 10. Makes sense?

Also, i can be anything you want. If you want i to be count instead, you can do that. for flibbitygibber : 1 .. 10 is also a valid loop.
locothecoco




PostPosted: Fri Nov 20, 2015 2:13 pm   Post subject: RE:Quick Animation Loop question!

can anyone help me with turing please i dont know how to make drawline fuctions
TokenHerbz




PostPosted: Mon Nov 23, 2015 12:49 pm   Post subject: RE:Quick Animation Loop question!

@locothecoco

http://compsci.ca/v3/viewtopic.php?t=376
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