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 pictures/animations in turing?
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Jimbo1991




PostPosted: Fri May 30, 2008 10:51 am   Post subject: pictures/animations in turing?

is it possible to bring a picture and/or animation that you've made, or have outside of turing, to bring into turing and use it in your actual program, and have it come up when your program is running? and if it is possible, how do you do it?
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lordroba




PostPosted: Fri May 30, 2008 1:18 pm   Post subject: Re: pictures/animations in turing?

you can have animated gifs in your program using Pic.DrawFrames, although you need turing 4.1 to do this. OR you could save each frame of an animation as a different picture and display them one at a time. However, IF your animation is saved as a movie file, another thing you could do is use the Sys.Exec function, although that will only open the movie in your default video player, not turing.
Jimbo1991




PostPosted: Mon Jun 02, 2008 12:39 pm   Post subject: RE:pictures/animations in turing?

oh ok, i dont think im going to put in any animated gifs, so how do i put in just normal pictures?
Tony




PostPosted: Mon Jun 02, 2008 12:41 pm   Post subject: RE:pictures/animations in turing?

with Pic.Draw(). There are more details to this in the Turing Walkthrough
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
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