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Da_Big_Ticket
Thu Oct 06, 2005 4:04 pm

No Cursor? Possible?
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Im doing a turing assignment for school. The program requires an opening screen and i wanted to have it so that they would press any key to continue (which i know how to do) however, is there a way to make the flashing cursor go away, or at least on this screen? Thanks for your help.

DBT

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beard0
Thu Oct 06, 2005 4:09 pm


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View.Set("nocursor")
:lol:

Also:  Try using the Turing help file;  A search for "cursor" does bring up this info.

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Albrecd
Thu Nov 10, 2005 2:51 pm


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or setscreen ("nocursor")... but View.Set looks cooler  :D

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do_pete
Thu Nov 10, 2005 3:01 pm


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can go
View.Set("nocursor")
Input.Pause
View.Det("cursor")

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[Gandalf]
Thu Nov 10, 2005 4:13 pm


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View.Det?

Albrecd, how about keeping your replies limited to the first page of Turing Help?  Anything this old doesn't need a reply like yours.

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do_pete
Mon Nov 14, 2005 11:48 am


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my bad i meant View.Set not View.Det

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The_Triangle
Thu Nov 24, 2005 5:59 am


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can go
View.Set("nocursor")
Input.Pause
View.Det("cursor")

what would the Input.Pause do ?

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codemage
Thu Nov 24, 2005 1:10 pm


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Waits for a key to be pressed, then continues.

For an explanation of any command in Turing, type in the command, put the cursor on it, and then hit F9.

(Or F8 for a really brief contextual reference.)

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The_Triangle
Thu Nov 24, 2005 4:01 pm


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Waits for a key to be pressed, then continues.

For an explanation of any command in Turing, type in the command, put the cursor on it, and then hit F9.

(Or F8 for a really brief contextual reference.)

instead of a key to be pressed, could it wait for a mouse click?

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Tony
Thu Nov 24, 2005 4:12 pm


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instead of a key to be pressed, could it wait for a mouse click?
yes - buttonwait()

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The_Triangle
Thu Nov 24, 2005 4:13 pm


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instead of a key to be pressed, could it wait for a mouse click?
yes - buttonwait()

what would the parameters be ?

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Tony
Thu Nov 24, 2005 4:31 pm


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buttonwait (motion : string, 
  var x, y, buttonnumber, buttonupdown : int) 


for example

put "click a mouse button"
var x, y, a, b : int
buttonwait ("up", x, y, a, b)
put "clicked on:", x, ":", y

