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Jonny Tight Lips
Mon Jan 17, 2005 9:31 pm

3d space game (incomplete)
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Yah I just wanted to see how well this runs on other peoples computers. on mine its really starting to slow down. Also I would like any comments you may have on how to make it better.

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zomg
Mon Jan 17, 2005 10:42 pm


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run slow on my athlon 64 looks kewl tho :)

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Neo
Mon Jan 17, 2005 10:57 pm


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Cool.  :D Yeah very slow on my computer too.
The lines in the background are kinda distracting. :roll:

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Delos
Mon Jan 17, 2005 11:52 pm


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Great work.  All those posts in the Help forum have seemed to paid off for you.

Have these:
+ bits.

BTW: after playing around w/ it for a bit, I found that the spaceship's right wing became somewhat extended...stretched one might say...

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Viper
Tue Jan 18, 2005 9:18 am


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nice how many lines was that? n i saw the wing getting longer 2

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Jonny Tight Lips
Tue Jan 18, 2005 5:57 pm


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that was 525 lines long. Does anyone have any ideas on how to make it go faster?

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Kyle
Sat Jan 22, 2005 7:42 pm


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Ya come over to my house it runs very fast and no lage( HAHAHA) meh the left wing was getting very sterached out. looked like the plane was turning after i got to the score of 90 i gave up. Great work ! :twisted:

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Unreal_Origin
Sat Jan 22, 2005 8:05 pm

AMAZING
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WOW I AM TRULY IMPRESSED, i never knew turing could support that. lol terrific job on that, and the fact that it is less then 600 line that is truely amazing, awesome work

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Kyle
Sun Jan 23, 2005 2:42 pm


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ya it was great but it needs some music. and with the wing that hapens if you make sertin turns, maby a calculation error? o well one of the best games in turing iv ever saw, :twisted:

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Viper
Mon Jan 24, 2005 9:29 am


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im not sure but i think he dosent have music bc it would prob lag the prog out huge

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Kyle
Mon Jan 24, 2005 6:53 pm


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O yes the Mp3 files with the music will lag i forgot all about that. well if the source code was there i would put it in my self to see.  very great the cubs need to be a diferent color to make it stand out more and give it more tast. A high score table would also be neat. :twisted:

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cycro1234
Wed Jan 26, 2005 3:56 pm


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Now imagine Halo 2 like that....

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Jonny Tight Lips
Wed Jan 26, 2005 8:05 pm


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If you notice the title says "incomplete" that means I'm not done it. Thats y there is no music lots of bugs and it doesn't look great. I would love to make a better 3d game but the computers at my school are to crappy to support even that one so I think I'm going to have to go with my good old zelda clone. I should ask my compsci teacher is he'll take marks off for super lag but maybe some day I might get around to fixin up this one. I Still want to add enimys that shoot you and your ability to shoot and a boss fight. Someday...  well thanx for all the feed back.

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person
Wed Jan 26, 2005 8:50 pm


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awsome game!!!!!!!!!!!  :D  :D  :D  :D  :D  :lol:  :lol:  :lol:  :lol:  :lol:

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person
Wed Jan 26, 2005 8:52 pm


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btw i dont know wat u people r talking about, but its like crazy fast on my computer! :D  and i have a centrino proc (laptop)

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basketball4ever
Wed Jan 26, 2005 11:09 pm


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great game : ) good remake of the original.  Though it also runs slowly on mine, it is still really good : ) props to you :lol:

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Homer_simpson
Tue Feb 01, 2005 1:33 am


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i could swear that's my airplane model! and tell me which 3d engine you're using so i can help you have it speed up.

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RaPsCaLLioN
Tue Feb 01, 2005 10:51 pm


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Nice Work!  I'm impressed...  
Suggestions:  Option to invert the 'Y' axis control, remove the wireframe rendering and go with shading - and lose the starry stuff in the background; that's probably adding to any lag you might have

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Jonny Tight Lips
Thu Feb 03, 2005 7:31 pm


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yah Homer_simpson that might be your model. I found it on my computer and since I have been downloading all kinds of 3d crap from compsci so it most likly is yours I dunno its a nice one, I know I didn't make it. As to what engine I'm useing... I'll post the sorce. I would greatly apreaciate it if you could help me speed it up.

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Homer_simpson
Fri Feb 04, 2005 12:27 am


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I think catalys's engine, I'm not gonna read all his source and tell you what to change... but i think you could cut down on stars, lower the number of polygons per frame, remore the wireframe. use a diffrent method of z-sorting. bring down maxpoly, etc...

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person
Fri Feb 04, 2005 6:52 pm


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when r u gonna be done?? cuz i really want to see the complete version

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statistic-48260137985
Sun Feb 06, 2005 12:45 am


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thats awesome man, it runs great on my computer, if you can code that into C or C++ it would run faster on everyones computer try that if you can

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Jonny Tight Lips
Tue Feb 08, 2005 10:29 am


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I'm not going to do it in C beacue I'm doing turing in class and I wanted to do it for my final project. It probably won't be done for a while becaue it lags to much for me to submit it as a project. So don't hold your breath. Also I think that the plane modle is laging it up a little so I might make a new one witch will look realy crappy be anyways any help on making it go fast would be great.
