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onetimeuser
Tue Nov 30, 2004 4:29 pm

don't make fun! im new!
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Hey, i need help with my gr.9 turing assignment. keep in mind I hadn't heard of turing until about a month ago, and i don't know how noobish this
 question will sound.

for class we have to make a quick animation. I can't seem to figure out how to make my object(in this case a stickman) move down the screen. I can make him move across the screen, but can't seem to get the object to move down the screen. So if anyone can help me out with this, i would really appreciate it. 

thanks!

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Delos
Tue Nov 30, 2004 4:37 pm


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1)
This is Turing Tutorials, not Turing Help.  I.e., you've posted in the wrong forum.

2)
Please ask a mod to kindly have your thread moved.

3)
While you're here, look around the tutorials section, you might find some useful ones.  Did I say might?  You will.

4)
Everyone starts somewhere.

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onetimeuser
Tue Nov 30, 2004 4:50 pm


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ah, sorry, i'll pm a mod, i thought i was in help..

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wtd
Tue Nov 30, 2004 4:56 pm


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Don't worry too much about it.  It'll get redirected and hopefully your qestion will get answered.

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Cervantes
Tue Nov 30, 2004 6:04 pm


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If you can get him to move across the screen, moving down the screen should be easy.  It's the same thing, only you change the y values of the object instead of the x values.
If you are still having trouble, please give more specific details of your problem.

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Mr. Glib
Tue Nov 30, 2004 9:54 pm


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Try subtracting from the y coordinates to move down. For example, to move a box down the screen we could put the draw command inside a little for loop and do the following:

for x: 1..100
  Draw.Box(300,300-i, 400,400-i,7)
  cls
end for

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Viper
Thu Dec 02, 2004 2:24 pm


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well i didnt even know there was computer programming in gr.9 and animation in it at that im in gr10 com. prog. and the closest thig to animation was that truck i did and even then the hydralics were my own idea and we never had 2 make it move

and ways....put your stick guy in a procedure the use a for statement or counter(for prefered)to change co-ordinates
