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rollerdude
Wed Sep 15, 2004 4:32 pm

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ok, when i select a row, how do i do it so i don't select the entire row?
like, a portion of the row, or somthing?

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Paul
Wed Sep 15, 2004 4:52 pm


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You should explain more specifically...
plus, if ur taking compsci, I assume ur in high school and ur old enough to know better than posting all these threads with vague questions...

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Cervantes
Wed Sep 15, 2004 4:57 pm


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are you talking about selecting rows while in Turing?  If so, make sure that your cursor remains on the same line as when you first clicked the button.  Simply hold the button, and move the mouse left or right.. :roll:

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rollerdude
Wed Sep 15, 2004 5:00 pm


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ok, no vague questions, hmm, well, i'm making a snake type program and i'm trying to make it sothat if he hits a certain part of the wall he'll just appear on the other side, but i want like a "hole" not just the entire wall

happy?

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Paul
Wed Sep 15, 2004 6:11 pm


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Maybe post all ur questions regarding ur snake program in one thread? then we'd all be eager beavers  :lol:

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Cervantes
Wed Sep 15, 2004 6:46 pm


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ooh, I think i understand.  Do you mean when you do something like put"text" it puts "text" whereever it is located and clears the rest of the line?  if that is your question, I don't think there is an answer.  

Well, is this a text-based snake game or a graphical one (ie with drawfillbox and such.)
If you want to make a hole in the wall, and are clsing each time through the loop, you'll need a boolean array for storing each position on the wall (im assuming you're using a grid).  if you aren't going to cls each time through your loop, you could just drawfillbox(x1,y1,x2,y2,colour) over that portion of the wall.

hope that helps,
keep posting the questions, we're happy to help
-Cervantes
