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Kingnoz
Fri Jun 18, 2004 10:37 pm

[FP] Tile Map Creator 2004 from semester 2
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Tile Map Creator 2004

This is my final project for grade 12 computer science this semester (i am really only grade 11, but i couldn't get enough programming this year  :D )

The purpose of the program is to create maps using tiles. Then you can save the map as a datafile, which can be loaded and used for RPGs or whatever suits your fancy.

I included a map i made using the program. Hope you like it :wink: 

Features
- 384 different tiles
- undo button
- maps with custom sizes from 1x1 to 64x64
- search button to find a certain tile
- saving and opening

For anyone that needs a program to be able to read the .jar files then u can download the Java Runtime Enironment (At least i think it is the right one, if not then oh well, the JSDK will)
https://sdlcweb1c.sun.com/ECom/EComActionServlet/LegalPage:~:com.sun.sunit.sdlc.content.LegalWebPageInfo;jsessionid=sdlcweb1c.sun.com-3f4b%3A40db88bd%3A57d4c3f6457a21d


Well enjoy it!   :D

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Tony
Sat Jun 19, 2004 1:52 am


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you better compile that... I dont think anyone here uses ready to program and its incompatable with any real java compiler :?

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Kingnoz
Sat Jun 19, 2004 1:37 pm


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what can i use to compile it?

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Kingnoz
Sat Jun 19, 2004 2:51 pm


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I am a total noob at creating a stand alone for my file so if someone could make it for me or give me a set of instructions that would be great.

pm me

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the_short1
Mon Jun 21, 2004 9:51 pm


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400 tiles.... holy fricking shit...


yes please make into .exe.... me want to try dis out!!!!



can that datafile be used in other programming languages ? or just that java one ur using?

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omni
Tue Jun 22, 2004 12:44 pm


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well tilemap data can be used with almost any programming language, as long as ur data is portable. Its just that you have to make a program for each of your programming languages to read the data and display it on screen. 

22222222222
21111110002
22010101022 ->onto screen

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Kingnoz
Tue Jun 22, 2004 5:44 pm


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yeah the tile maps are compatible with any language that can read datafiles...you will notice i put a "-1" to show a new row was started...I actually did start a tile-map rpg that my friends and we are gonna work on this summer and it is in Turing so there should be no problem loading the maps...one point of interest though is that the tiles are PNGs, so if you want to use Turing then you need to convert them all to bitmaps or kindly ask me and i can send you mine  :D

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Kingnoz
Tue Jun 22, 2004 5:47 pm


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For anyone interested...here is code to load maps in Turing and it works for any size. Enjoy :) 


procedure setNewMapVariables
    open : input, map + ".txt", get
    assert input > 0
    mapRows := 1
    mapColumns := 0
    if input 