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bugzpodder
Fri Jun 11, 2004 4:41 pm

openGL/DirectX
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what can somebody make with openGL and DirectX programming but without using supporting 3D softwares like 3DS max or blender??

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Catalyst
Sat Jun 12, 2004 12:46 am


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a lot  :D 
procedurally generated terrains
various 2d games/effects
particle systems
fractals :D 
procedurally generated textures
mathematical objects (helixes, toruses (torii?),knots,etc.)
etc.
