----------------------------------- magicman Wed Jun 09, 2004 12:40 pm Real and int ----------------------------------- How can I make this prg work. I have a real int and a int in the same Pic.Draw. Help View.Set ("offscreenonly") var x, y : int x := 0 y := 0 var keys : array char of boolean var jump := false %boolean. since it's declared as false turing knows its boolean var x1, y1, vy : real %vy = velocity in the y plane. aka, the upwards velocity of the player. x1 := 0 y1 := 0 const gravity := 0.1 var size := 35 var enemy : int := Pic.FileNew ("enemy1.bmp") var player : int := Pic.FileNew ("player.jpg") drawline (0, 4, maxx, 4, 17) loop cls drawline (0, 4, maxx, 4, 17) Input.KeyDown (keys) if keys (KEY_UP_ARROW) and not jump then %"and not jump" is the same as "and jump = false" jump := true vy := 4 end if if jump then %"if jump then" is the same as "if jump = true then" y1 += vy % same as y := y + vy vy -= gravity % same as vy := vy - gravity if y1