----------------------------------- Martin Tue Apr 01, 2003 11:14 pm Maze generator ----------------------------------- My friend Jack and I did this. Maze generator. ----------------------------------- Martin Tue Apr 01, 2003 11:15 pm ----------------------------------- New version new version new version :D ----------------------------------- Homer_simpson Tue Apr 01, 2003 11:20 pm :D ----------------------------------- SWEEEEEEEET!!!! :D I like it... good job! 8) ----------------------------------- Martin Tue Apr 01, 2003 11:27 pm ----------------------------------- Glad you like it. It's pretty simple, just a bunch of recursion. www.mazeworks.com has a tutorial on doing the depth first search, Kruskal's and Prim's are pretty easy to impliment after you know the algorithm. Oh, and I know the questions are impossible. :twisted: ----------------------------------- Homer_simpson Tue Apr 01, 2003 11:45 pm =) ----------------------------------- hmmmm.... interesting ----------------------------------- Martin Sun Apr 06, 2003 12:24 am ----------------------------------- Here's the update to the maze generator, complete with raycasting *gasp*. Take that Catalyst 8) ! Anyway, the raycasting's got nothing to do with the maze, it just looks cool. ----------------------------------- Martin Sun Apr 06, 2003 12:32 am ----------------------------------- Just a couple of things. If you have epilepsy, I don't recommend the raycasting. Also, press Q to toggle quality of the raycaster and escape to escape. Kick your computer to restart it if that is what you desire. Everything works, or at least should work...so post the bugs away! bump ----------------------------------- Asok Sun Apr 06, 2003 2:32 am ----------------------------------- LET THE FOAMING BEGIN! :lol: ----------------------------------- Martin Sun Apr 06, 2003 8:51 pm ----------------------------------- Good good Any suggestions? ----------------------------------- bugzpodder Sun Apr 06, 2003 9:00 pm Re: Maze generator ----------------------------------- My friend Jack and I did this. Maze generator. go away the raycasting isnt even yours! fix your own and put it in. i want some bits too, i made the engine ok so spare me 20 bits or whatever you can afford ----------------------------------- Tony Sun Apr 06, 2003 9:03 pm ----------------------------------- well martin already blew all his bits on title effects... ohh, glowy :D anyways, I gave you some to be fair. ----------------------------------- FwuffyTheBunny Wed Apr 09, 2003 12:03 pm ----------------------------------- Hey man i like the maze game, im prolly try to make one sum time ----------------------------------- nate Wed Apr 09, 2003 6:16 pm WHY ARE THEY ALWAYS EXE files ----------------------------------- I want to be able to see your code so that I can lear how to use raycasting. Your program is awsome but maybe you can post the code you used to make your raycasting cause that turorial was nice but to confusion and it had no real code? Thanks -Nate -------------------------------------------------------------------------------------KEEPIN IT REAL ----------------------------------- Asok Wed Apr 09, 2003 9:29 pm ----------------------------------- The reason people post it as standalone is to avoid playgerism, what darkness could do is post sections of the code in a tutorial like format. But he only has to do it if he wants, I'm sure if I came up with that I'd probably horde the code and sell it to the rich morons in my class :) ----------------------------------- Tony Wed Apr 09, 2003 9:35 pm ----------------------------------- Darkness posted a link up to a tutorial about raytrasing. You can see his post there -> http://www.compsci.ca/bbs/viewtopic.php?t=586 ----------------------------------- Prince Wed Apr 09, 2003 10:17 pm ----------------------------------- the maze is nice but the one with raycasting is mad confusing (plus reminds me of an old game that used to included with Win95... either that or a screen saver, i cant remember) ----------------------------------- Asok Wed Apr 09, 2003 10:22 pm ----------------------------------- u're thinking of the screen saver. ----------------------------------- Martin Thu Apr 10, 2003 7:07 pm ----------------------------------- I'm not against posting the maze code, gotta ask bugz first though. ----------------------------------- nate Fri Apr 11, 2003 6:37 pm ----------------------------------- Thanks, posting the code would really help me out but i promise I wont copy or steal it. -Nate ------------------------------------------------------------------------------------- ALWAYS HONEST ----------------------------------- Tony Fri Apr 11, 2003 6:40 pm ----------------------------------- martin, I think you should write your own tutorial with turing examples for just 1 generation method. depth search I think :? whatever's the easiest one. None of the fansy GUI stuff or raycasting :wink: Just that simple function editing the maze. ----------------------------------- Martin Sat Apr 12, 2003 11:40 am ----------------------------------- The first one's easy...just go to http://www.mazeworks.com/mazegen/mazetut/index.htm It's all done in pseudocode. As for the other methods of generation (the maze uses depth-first searching for solving the maze regardless of generation), just head over to www.mathworld.wolfram.com and search for Kruskal and Prim. ----------------------------------- Martin Fri Mar 26, 2004 3:43 am ----------------------------------- Digging through old files. Bump. Enjoy