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beard0
Thu May 27, 2004 7:42 am

Mario-Style Game with customizable levels
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This is a game I made with the idea in mind that the levels would simply be 16 color bitmap files (that saved me making a level editor - who doesn't have paint?).  The program interprets the level based on colour:
white - air
green - ladder
pink - bounce/spring
red - exit
other - ground
It is more explained in the readme...

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Delos
Thu May 27, 2004 8:26 pm


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Hmm...quite nice...quite nice...

I'm no big fan of the whatdotcolour collision detection, but for your design it works...

And editable levels!  Good, good...

Suggestion:  Add a Time.Delay () to the for loop that has the main Pic.Draws in it.  This will make the game more managable for us w/ faster computers.

+ bits

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guruguru
Thu May 27, 2004 8:51 pm


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I like i like. Simple, but fun. I like the customizable levels!!! But.. I used my mouse the whole time and that automatically moves the character :D. Is that supposed to happen? And wow nice end scene!

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beard0
Fri May 28, 2004 8:21 am


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I used my mouse the whole time and that automatically moves the character :D. Is that supposed to happen
Yes, it is - I originally had that in there for when I was debugging, but then I thought I'd leave it in - Easier when you're trying to make sure part of a new level you're testing is possible, and when you're playing, you can either choose to cheat with it, or not!

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Delos
Sat May 29, 2004 4:10 pm


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Umm...
"...those that understand..."
Shouldn't that be "...those who understand..."?

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guruguru
Sat May 29, 2004 7:30 pm


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Shall we discuss English now? lol

Resorting to the all-powerful MS Word :D, they say that both work! Yay no argument! Personally, I think of 'who' as people, and 'that' better and it encompasses a greater range.

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Delta
Sat May 29, 2004 9:05 pm


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MS word doesn't pick up grammar mistakes too well. And the way I see it, it should be 'who'. MS word is much better at spell check tho ;) 
But ya anyways... I don't wanna get caught up in your grammatical error war. Toodles.

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Delta
Sat May 29, 2004 9:32 pm


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A couple things

I swear the second screen on Pink Rover is impossible to get past
If you want to slow down the speed of the game just hold 'esc' for about 3 seconds. But ya, second screen, impossible.

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guruguru
Sat May 29, 2004 9:39 pm


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Use the mouse :D:D:D!!!

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beard0
Sun May 30, 2004 4:55 pm


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I swear the second screen on Pink Rover is impossible to get past.
The pink "bouncers" are to make you think you use them - you don't actually.  You have to use the ladder on the far right - you cant climb though unless both feet are on and you don't have enough room for that - jump out and up to the left, and then back in to the right to a position slightly higher on the ladder - repeat.  (Holding up, right and left has the same effect)

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Delta
Mon May 31, 2004 11:23 pm


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I could do that... or... I could (I have) just edit the levels so there is a ladder straight to the door :D

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the_short1
Sat Jun 12, 2004 6:25 pm


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cool stuff... and having .bmp files for map was a good idea!

i was also able to move guy around with mouse... is that sposed to happen??
\

cool little game!

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Boss_Duff
Sat Jun 12, 2004 8:33 pm


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OMG! MY GAME IS CALLED QUEST MASTER! what a coinkeedink. anyway. your game is pretty cool. although you can totally cheat and fly around using the mouse. nice concept. nice game. :)

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DanShadow
Wed Aug 18, 2004 2:53 am


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That is great fun, nice game!

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JHDK
Mon Aug 30, 2004 2:16 pm


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keep it up man, nice.

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zomg
Fri Oct 15, 2004 10:40 am


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i love this game

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Entz
Sat Oct 16, 2004 1:26 pm


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There is one slight problem. You can use the mouse to move the guy around and win in 2 seconds..

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Cervantes
Sat Oct 16, 2004 5:07 pm


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I used my mouse the whole time and that automatically moves the character :D. Is that supposed to happen
Yes, it is - I originally had that in there for when I was debugging, but then I thought I'd leave it in - Easier when you're trying to make sure part of a new level you're testing is possible, and when you're playing, you can either choose to cheat with it, or not!
...

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MihaiG
Thu Nov 25, 2004 5:33 pm


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the mario thing won't start it says what is ur quest..... and then no matter what i say it exits.... how do i start  :shock:  :?

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Viper
Fri Nov 26, 2004 12:42 pm


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lol it looks halirous (good job )

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beard0
Fri Nov 26, 2004 9:45 pm


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the mario thing won't start it says what is ur quest..... and then no matter what i say it exits.... how do i start  :shock:  :?

You have to enter the name of one of the quests as it appears.  They are actually file names of the level, and it needs to know which file to open.

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omar
Tue Nov 30, 2004 8:38 am

The game
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I don't really understand how to play this game...i'm stuck at the part where it says " :?: what?...is your quest"

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Shyfire
Thu Apr 21, 2005 10:31 am

wow
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whats funny is im makeing a game that is just like this in a sense that i use the whole color collision thing for the levels.  :o 
its called (adventure maker)
keep an eye out for it in the near future :!:  :!:  :!:  :!:

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Bacchus
Thu Apr 21, 2005 9:52 pm


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and how bout in the futur taking a look at the last post date? :P

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Shyfire
Fri Apr 22, 2005 9:07 am


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sorry bout that :oops:

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the_short1
Mon Apr 25, 2005 3:08 pm


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hes spaming the death outa everything! and he was just plugging !..  kinda sad.. please stop

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pro123
Tue May 03, 2005 10:53 am


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Very nice! Very good work.
