
-----------------------------------
magicman
Tue Apr 06, 2004 9:40 am

colision with walls
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i'm making pong and i need to make the ball go off the wall. How can i do that?
here's my code:

[code]


View.Set ("graphics")
drawfill (0, 0, 17, 17)
var x : int := 15 %Player 1
var y : int := 160 %Player 1
var x1 : int := 630 %Player 2
var y1 : int := 160 %Player 2
var z : int := maxx div 2 %Ball
var a : int := maxy div 2 %Ball
var changex := 5
var changey := 5

var chars : array char of boolean



loop
    View.Set ("offscreenonly")
    View.Update
    cls

    %player 1
    Draw.ThickLine (x, y, 15, y + 100, 3, 0)

    
    

    delay (10)

    %Player 2
    Draw.ThickLine (x1, y1, 630, y1 + 100, 3, 0)

    Input.KeyDown (chars)

    %Player 1
    if chars ('w') then
        y := y + 10
    end if
    if chars ('s') then
        y := y - 10
    end if
    %Player 2
    if chars (KEY_UP_ARROW) then
        y1 := y1 + 10
    end if
    if chars (KEY_DOWN_ARROW) then
        y1 := y1 - 10
    end if
    %Ball
    drawfilloval (z, a, 10, 10, 0)
    drawfill (z, a, 0, 0)
    delay(10)
    drawfilloval (z, a, 10, 10, 0)
    drawfill (z, a, 0, 0)
    %Side Lines
    drawline (0, 3, maxx, 3, 0)
    drawline (0, maxy - 3, maxx, maxy - 3, 0)
    end loop

thanks.

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TheFerret
Tue Apr 06, 2004 2:01 pm


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You would need this before the part where x and y change...

if x=0 then
changex*=-1


You would do the same for y...
