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BeastXplode
Sat Jul 02, 2016 11:45 pm

Turing RPG Game (My Final Project)
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Hello!
I'm newly registered in this forum but I have been using this website and turing for the past 3 years for my computer science course in high school.
I found this website extremely useful whenever I ran into certain problems
Anyway I thought I would share my final project that contains everything that I've learned from the beginning of this course until now!

Although there is still some things that need to be worked on, such as;
- Better restrictions (Add collision on trees)
- Make stats actually affect damage given during battles.
- Add proper story instead of rushing player into Final Boss (Dragon) .. (This was done to escalate the development of the project as I was running out of time)
- More diverse music
But nonetheless the game still contains the core mechanics of an RPG.

Things that couldn't make it to the the final game;
- Dungeons
- Interior Houses
- NPCs (to receive Quests, Dialogue options, etc)
- Player Inventory/In-game items
- Sound Effects (Turing would not play .wav sound effect files) I'm assuming that it was because they were 