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Velocity
Thu Jan 12, 2012 10:19 am

Clearing the brick completely
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What is it you are trying to achieve?
when the ball hits the brick it clears it permanetly


What is the problem you are having?
i made the if statement and all that but when the ball hits the brick it flashes the clear and then redraws it, obvs cause its in a loop, but how do i make it so that it just stays deleted. im looking for an easy method.

Describe what you have tried to solve this problem
i dont exactly know how to go about doing it, i thought the redraw would work then i did it and it just flashes



drawfillbox (xb1, yb1, xb2, yb2, 48)
        
        
        if ball_x1 >= xb1 and ball_x1 = yb1 and ball_y1 