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lord_dread
Tue Jan 11, 2011 9:32 am

Screen buffering in java.
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I'm curious as to how to do it. i'm trying to create a basic game, and i need to figure out how to buffer the sreen so it won't be as flashy. if your confused as to what i'm refering to, think "setscreen ("offscreenonly")" and "View.Update" from turing. please help, thank you.

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DemonWasp
Tue Jan 11, 2011 9:55 am

RE:Screen buffering in java.
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Consider reading [url=http://java.sun.com/products/jfc/tsc/articles/painting/]the SUN Java guide to this exact topic. You will probably find it informative.

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lord_dread
Tue Jan 18, 2011 8:56 am

RE:Screen buffering in java.
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I couldn't really understand it, but i think i may have found an alternative for the buffering to my game. thanks though.
