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iker
Sat Jan 08, 2011 12:47 am

Cliff Raider
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First iteration of my Kongregate-Unity game,

Like my turing [url=http://compsci.ca/v3/viewtopic.php?t=12049&highlight=basic+platformer]basic platformer from years ago, you can run around, jump, and hang off of cliffs. Now I'm adding in coins to collect. 

If you see any bugs let me know. Also, suggestions are welcome!

Has:
Final Physics/Player Motion 
Temp Graphics
Random Level
Coins
Bugs

Will Have:
Final Graphics - pencil drawn environment and animated stickman
Scoring - collect all coins in level, score = time. Will have leaderboard
Levels - planning on having 16-32

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iker
Tue Jan 18, 2011 11:15 pm

Re: Cliff Raider
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The game is online.

Check it out [url=http://www.kongregate.com/games/dezeer/cliff-raider]here

Would be much appreciated if you signed in and voted, as I have a chance to win 10 grand!

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jeffgreco13
Sun Jan 30, 2011 9:51 pm

RE:Cliff Raider
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voted!

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Insectoid
Sun Jan 30, 2011 10:09 pm

RE:Cliff Raider
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Nice work, but it's incredibly laggy on my computer. Dunno if that's your code or a crappy mac implementation of the runtime environment. My laptop's pretty beasty, shouldn't have issues with this.

The version posted above works fine, however, probably due to significantly more basic graphics.

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Kameboy
Tue Feb 15, 2011 5:14 pm

Re: Cliff Raider
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This is cool
