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lufthansa747
Wed Nov 03, 2010 5:53 pm

Turing sound play is messed. please help
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What is the problem you are having?
i am trying to get theese sounds to play during my game. but the problem is that turing seems to change the pitch of the notes depending on which is played first. for example if the coin sound is played first all the other sound are in a higher pitch. please help

Post any relevant code (You may choose to attach the file instead of posting the code if it is too long)

process PlayMusic (playMusic : string, Play : boolean)
    if Play = true then
        if playMusic = "coin" then
            play (">>>>8c2g")
        elsif playMusic = "door" then
            play ("