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SNIPERDUDE
Sun May 16, 2010 8:42 pm

Pygame Image transparencies
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It's been a while since I've posted for help, but I've run into a problem that seems to be stumping me (I haven't been using python for too long, and even shorter for pygame).  I can't seem to properly get an image to blit with proper transparencies.  I've tried both *.convert() and *.convert_alpha() before you ask.

Relevant code (that is runnable with an example) attached in ZIP folder below.
Any help appreciated.

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Draymire
Mon May 17, 2010 12:01 pm

Re: Pygame Image transparencies
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Try removing the *.convert() altogether. I ran it like this:
[code]img = pygame.image.load("test.png")[/code]
and it worked fine.

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SNIPERDUDE
Mon May 17, 2010 2:27 pm

RE:Pygame Image transparencies
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Hmm, makes me wonder why everywhere else I see on the web over-emphasizes the use of the convert function.

Thanks for your help!

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Draymire
Mon May 17, 2010 3:34 pm

Re: Pygame Image transparencies
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No problem, I see that too and i just ignore it and have never had a problem yet.

**hopes i didn't just jynx myself**

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BBil
Thu Nov 11, 2010 5:11 pm

RE:Pygame Image transparencies
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well I'm not sure if this helps, seems like you've already solved the problem. Anyhow, in my experience with pygame I've used .covert_alpha() and it has worked for me. All that had to be done was make the whitespace of the image transparent and save it as a .png

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SNIPERDUDE
Thu Nov 11, 2010 8:39 pm

RE:Pygame Image transparencies
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Thanks, I got it.
