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Nitro
Sat Jan 11, 2003 11:42 am

getting around getch
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hello. I am wondering if there is a way to get around the problems with the getch command. when directing a character on the screen, I want the program to detect if a key is being pressed. if not, then just keep executing the program as normal. I know something similar can be done with the Mouse.Where command, but I have yet to figure out a way to do this with the keyboard. please help.

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Brightguy
Sat Jan 11, 2003 12:47 pm

Re: getting around getch
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You mean something like:

var key : string (1)

loop
    if hasch then
          getch (key)
          exit when key = "x"
    end if
end loop

Nothing fancy here.  Just exits when user presses "x".
