
-----------------------------------
vexd
Sun Nov 02, 2003 1:06 pm

Centipede
-----------------------------------
made this for school got around 100% (newbies can learn from, people from my school can get 100% from this :))

Also: this game is pretty well documented meaning all procedures/subs have "input/out, purpose, result" etc...check it out..nicely formatted also lol

-----------------------------------
Tony
Sun Nov 02, 2003 4:38 pm


-----------------------------------
the game should come with instructions. I figured I got to use NumPad to control... something or other... but game keeps on crashing no matter what I press :x

-----------------------------------
poly
Mon Nov 03, 2003 6:50 pm


-----------------------------------
Im having the same problem as Tony...whatever I hit it crashes...how do we know who we are and what are the controls.... maybe instructions would be great idea

-----------------------------------
vexd
Mon Nov 03, 2003 11:17 pm


-----------------------------------
alright the answer to your problems are...the game was written in Turing 3.1.

also when you start off, ur a dot inside a circle. it shows you..and when u press a button it goes away...


also, the controls are just the num pad, including vertical movement and 5 is to pause....


so give the game a try in turing 3.1 it works and its almost 99% crash proof..


sorry for no instructions before :( this was made for school , so the prof knew what to check.

edit: also the point of the game is to not hit the obstacles (the green wall or the edges)  The longer you spend touching the white space, the faster you go, you get poitns for beign alive, but you get even more if you go over cherries (red pixels) and you slow down as your reward..so give it a shot.
