
-----------------------------------
Nick
Tue Apr 07, 2009 6:36 am

A Map Maker
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I'm making a game in Python so I made this up quick to create maps for the game.

Notes:
    - The only code that is important for the user is the last line.
MainLoop (int (raw_input ("Number of x tiles: ")), int (raw_input ("Number of y tiles: ")), "Tiles30/", 0, 11) #use this for smaller maps
MainLoop (int (raw_input ("Number of x tiles: ")), int (raw_input ("Number of y tiles: ")), "Tiles/", 0, 22) #use this for bigger maps
        The 11 and 22 are the amount of tiles, if you add a tile increment the number or else the program won't read the new tiles (also follow the naming convention or the program will cack)

Flaws:
    - To enter an input, you must use the console, don't expect an update, I don't plan on fixing this

Controls:
[code]
    - left mouse button:
        - change a tile's image
        - change the image modifier (click a tile on the right)
    - middle mouse button:
        - change a tile's special properties
    - right mouse button:
        - display the tile's information
    - arrow keys:
        - move the map around (if it is larger than the screen)
    - page up/down:
        - scroll the image modifier panel
    - control (left):
        - prompt the user to enter a special property modifier and it's value
    - alt (left):
        - prompt the user to enter a boolean display value, special property modifier, and its value, then change the display mode (showing all tiles or only tiles with the entered special property key and value)
[/code]

Please post all comments :).
