
-----------------------------------
Warchamp7
Tue Jul 08, 2008 2:34 pm

Object Drag System
-----------------------------------
This is a standalone drag system that I put together as sort of a base for when I make the level creator in my Platforming Game. (Click Here for Thread)

Currently, movement is not restricted by the edges of the screen (Something I intend to do)

Also, I have hopes of making a 'Grid system' that the selected object will snap to but that'll probably be a real pain

Next up for this system is making it multi-instance


Just looking for some opinions and possibly ideas for this

-----------------------------------
Diablo117
Tue Jul 08, 2008 6:21 pm

Re: Object Drag System
-----------------------------------
Pretty good, not really understanding what its supposed to do but if the thing in the box will be like draggable obsticles and such then its fine. Maybe a little flashing of the Box to make a little varience in the colors. I also couldnt figure out why it was lagging at first, but it seems that u have to click without dragging it  :oops:

-----------------------------------
Warchamp7
Tue Jul 08, 2008 7:31 pm

Re: Object Drag System
-----------------------------------
Pretty good, not really understanding what its supposed to do but if the thing in the box will be like draggable obsticles and such then its fine. Maybe a little flashing of the Box to make a little varience in the colors. I also couldnt figure out why it was lagging at first, but it seems that u have to click without dragging it  :oops:

Yes, it is a simple click to grab and click to place system

Basically, for my platformer game (If you go take a look at it) I'm gonna have a level editor and this is the drag system I'm hoping to employ. Just kind of looking for suggestions for it.

I guess it'd help to try my game to understand the purpose fully

-----------------------------------
Diablo117
Tue Jul 08, 2008 8:35 pm

Re: Object Drag System
-----------------------------------
Alright, played your game and  now I understand how your level designer works. Id make changable sizes for the boxes, like small and large as most level designers do.

-----------------------------------
Warchamp7
Tue Jul 08, 2008 9:10 pm

Re: Object Drag System
-----------------------------------
Alright, played your game and  now I understand how your level designer works. Id make changable sizes for the boxes, like small and large as most level designers do.

Well, you understand how it's going to work :P

So far I make the levels through variable editing alone :)

-----------------------------------
Diablo117
Tue Jul 08, 2008 10:48 pm

Re: Object Drag System
-----------------------------------
Yeah, right now im just working on a program which is tile based cuse one of my friends in rl, Metachief helped me out and saved me days of finding a way to make collision detection...yes I suck at programming that badly atm  :roll:
